# Being knocked

Getting "knocked" gives you a second chance when you're on the brink of death! Instead of dying instantly, you enter a "Downed" state.

**How it works:**

* The Downed State: When you take fatal damage, you don't die immediately. You can still move around freely while a countdown runs.
* Bleed Out: If the timer reaches zero before you are revived, you will die.
* Giving Up: If you want to speed things up, you can hold "Crouch" to give up and die instantly.
* Reviving: A friend can revive you by crouching near you.
* Carrying: Team members can pick you up and carry you on their heads by Left-clicking while you are downed.

**Looting & Interaction:**

* Enemy Interaction: If you encounter a downed enemy, you can open their inventory and selectively steal what you need. No need to take everything—just pick the best items!
* Mercy: Even as an enemy, you have the choice to be merciful and revive them instead.

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